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Testing installation instructions

Unit testing seems like the most recent and popular e-penis game in the industry: not only can you brag about useless stuff in big numbers (look, we have more than thousand unit tests for stuff nobody uses!), but you can push this data to upper management and they will pat you on your back for it. Not because they find that unit testing is useful for software, promotes sane development approaches, documents working code and corner cases/bugs, or in general requires some interest in output from code monkeys. No, they like unit testing because it can be represented as a number associated with specific developers, and the human resources department can compare these numbers over time to increase salaries. It's lines of code all over again, and everybody loves it.

Except for very specific kinds of software, unit testing is likely not very useful to end users. In fact, when you test something which matters to end users, it stops being called unit testing, and it is called integration testing or validation testing. This is serious crap. Like keeping virtual machines which simulate the first installation by the user on an otherwise clean state OS (so you know if that 3rd party library you recently added requires an additional DLL install). Or if your software doesn't run in a virtual machine, keeping the hardware machines (with spares) to keep testing newer versions. These kinds of testing tend to take days compared to minutes in the software development.

Unfortunately they are a pain in the ass to set up, so even important projects don't care about them and depend on beta test… er, users, to tell them something has gone wrong. One critical point of many open source projects which goes untested is: installation instructions. You know, the little sequence of commands which tells you what to do to actually get the source code, build it, and maybe install it. Either in binary or source form, installation instructions are the first step for your users and other potential developers to know about you. Bad installation instructions are the equivalent of a web page which never loads: users will look elsewhere. Yet they are not that difficult to test. In fact, everybody should be testing them.

Testing dropbox_filename_sanitizer

For this article I'll be using my own dropbox_filename_sanitizer project because pointing errors in other people's software is too easy and doesn't enrich me. This project also offers a nice range of things to test: there is a stable source code installation, a development source code installation, and a pre built binary installation. In addition the program is implemented with the Nim programming language which recently released version 0.9.4. A programming language in development may well render the source code useless between versions, so we will have to expand the source code tests to cover one using the stable compiler release and another using the unstable one. If my math is not wrong, that's more than a single test, enough to impress your mom.

The platforms to test are MacOSX and Linux. You can test Windows too, you can do nice things with VirtualBox alone or with additional tools like Vagrant, but I don't own any Windows licenses and have little interest in getting one. Since both target platforms are Unix-like, we will be able to reuse the scripting for both using bash or whatever shell used by the systems used to run the test cases (if you don't control the environment, like on virtual host). We won't go the full virtual machine route because it is time expensive, and also because we can easily emulate nearly clean state environments through additional users.

The only sane approach to software testing

The strategy then is to create a separate user for testing in your own machine. This user won't have any of the installed dependencies required for installation, and we will install everything in specific directories which can later be erased to prevent them from polluting future tests. If the software you are using requires installation in global paths, you need a virtual machine then anyway. Certainly you don't trust software to have a good uninstallation mechanism, do you?

A separate user account on the machine is easier to nuke from orbit should anything go wrong, but it also helps to keep yourself honest about the testing environment. If you run the tests as your development user many little environment changes can creep in and alter the tests. First we will write some code which will gather necessary runtime variables from the development environment or from json files producing a bash script. Then we copy the bash script to the user through a secure shell and run it remotely.

The secure shell abstraction forces us to make a script which works remotely, can be run at any time, and we can run one instance in our development machine (MacOSX) and another one on a virtual box or hosted server (Linux). Secure shells are also easier to set up with public/private keys to avoid interactive prompts during testing. Of course you can set up passwords into the test scripts, but you have to be careful about private secrets not leaking to public repositories. Making sure the user ssh setup is not part of your software repository can sometimes be a good thing.

Testing the stable babel installation

To install the stable version of dropbox_filename_sanitizer the user only has to type the following commands:

$ babel update
$ babel install argument_parser
$ babel install dropbox_filename_sanitizer

Fun fact: presumably you don't have to install argument_parser manually since babel will take care of dependencies. Unfortunately a bug prevents correct installation due to a mistake in handling version numbers. Yes, the problem was found while setting up the project for testing in advance for this blog post. Bug inception!

Since the project already features a nakefile which drives other tasks (see the nake project) I decided to add a shell_test command. This command accepts json files which contain some parameters of what is to be tested. Let's see one of those json files first:

The nakefile code for the task is a little bit split and tough to follow sequentially, so I've put at https://gist.github.com/gradha/aff3c6d53657a27e4cae an example of generated shell script. This is the shell script that is copied to the remote user and run as is. The only dependency required is a working compiler. The script first sets up some variables to reuse, removes previous temporary files which could have been left from failure runs, and starts to install both the Nim compiler and babel. Quite boring, but necessary.

By the very end of the script, on line 58 you will recognise the three commands mentioned above to update babel, install argument_parser, then install the program. Previously line 54 did export the private babel binary directory (.babel/bin) to test a normal user invoking the binary without typing the full path to it. This can be seen in the last test line 62 which verifies the installed version of the command running the command's --version switch piped to grep. If grep doesn't find a match it will return an error, which will abort the whole script, courtesy of line 4 forcing immediate exit if any of the following commands returns a non zero error status.

Testing the development babel installation

To install the development version of dropbox_filename_sanitizer the user has to type a little bit more:

$ babel update
$ babel install argument_parser
$ git clone https://github.com/gradha/dropbox_filename_sanitizer.git
$ cd dropbox_filename_sanitizer
$ babel install

The only difference is that instead of asking babel to fetch the package we clone the git repository and install it manually by omitting the parameter (and having a babel spec file available in the working directory). The only difference between the stable and development versions of the test script will be the lines run to install the software. These lines are obtained through the previously mentioned chunk_number parameter in the json file. The crude gen_chunk_script proc in the nakefile will parse the readme and extract all the lines for whatever block was specified. One could go hi-tech and use the rst nim module to parse the readme, but simple line stripping serves well.

Testing the pre built binaries

I haven't bothered yet to do this for a very simple reason: you only need to test this once. The compiled binaries work without dependencies, so by the time you create them, you test them yourself once and… that's it! It's the source installation which depends on many more steps and packages which can go wrong. Certainly there is room to test for failures in the packaging itself, but the packaging itself is automated. Maybe if I get very bored I'll do it.


Tiffany approves

It takes some time to set these kind of tests, but they are critical: if potential users of your software find that they can't even install it, they won't bother to contact you to fix it, you require a lot of interest for that to happen. So you better know first that something is broken. The huge amount of github projects which don't even compile without tweaking is sad (or maybe I'm just unlucky?).

As a bonus you know when things go wrong without others having to tell you. Since these integration tests also test external software, you are sort of contributing to the Nim community by testing the compiler (both the last stable and last development versions) and the approved package manager used by many others.

I've wondered if these tests should go the route of continuous integration. That seems to be a lot of work but possible through GitHub webhooks. On the other hand maybe webhooks don't work for watching external repositories you don't have control over. Since installation instructions are not going to change from day to day, it would be also possible to write a polling script which every night checks the current Nim compiler version, and if changed, runs the tests. Changing from continuous integration to nightly builds is not that bad either and still provides a reasonably fast response to external changes if something goes wrong.

If you develop a Nim based pseudo continuous software tester, let me know!

$ unzip dropbox_filename_sanitizer-0.4.0-macosx.zip
Archive:  dropbox_filename_sanitizer-0.4.0-macosx.zip
  inflating: dropbox_filename_sanitizer
  inflating: readme.html
$ ./dropbox_filename_sanitizer
-bash: ./dropbox_filename_sanitizer: Permission denied

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Published on: 01/05/2014 17:00. Last update: 10/09/2016 18:58. rss feed
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